GTC 2022 - The Developer Conference for the Era of AI

21 Mars 2022 - 24 Mars 2022
Worldwide
visit website

Join GTC 2022 to hear from tech visionaries, business leaders, and your peers who are using the latest advancements in AI and accelerated computing to solve their biggest challenges.

ESI jointly presents with Volvo Group Trucks Technology "The Journey to Collaborative Virtual Workspaces: PopUp-XR at Volvo Group" on Wednesday, March 23 - 3:00 PM - 3:50 PM CET.

From engineering design to manufacturing planning, product development life cycles are transforming toward fully digital processes. Eliminating physical prototypes generates proven cost and lead-time benefits, but requires enterprises to learn to trust virtual methodologies. Satisfying the requirements introduced by these transformative changes means adopting new technologies, virtual techniques, and integrated processes. Volvo has brought Collaborative Virtual Workspaces from concept to productive use. With ESI’s collaborative extended reality (XR) ecosystem solutions and ubiquitous availability built on top of NVIDIA’s CloudXR streaming technology, teams work in shared, easy-to-use XR environments for immediate solution identification and decisions. We'll explore the practical deployment of XR anywhere, anytime, from solution design to systems and device integration, providing a deep dive into technology and scalabability concepts democratizing XR in the digital enterprise.

Please also join us for ESI's presentation "Driving High-end Head-mounted Displays in a Multi-GPU Environment" on Thursday, March 24 - 2:00 PM - 2:50 PM CET.

Recently available high-end head-mounted displays (HMDs), such as the Varjo XR-3, feature exceedingly high display resolutions, making it challenging to drive them at high enough frame rates for a smooth VR experience. This gets particularly difficult in virtual prototyping applications due to the high complexity of engineering datasets. We'll demonstrate how NVIDIA’s AI-based Deep Learning Super Sampling (DLSS) technology helps to produce crisp high-resolution images from lower-resolution input, suited for display on advanced HMDs. We'll show how DLSS enhances both ray-traced and rasterized images, rendered with OptiX 7 and Vulkan in a dual-GPU setup. Finally, we'll look at the integration into ESI’s Helios visualization framework, before we demonstrate the system through practical examples.